Eshara

Dalish Elf who escaped from Mythallen

Description:

Eshara Level 2 Rogue Abilities (Focuses) 1 Communication 1 Constitution 2 Cunning (Cultural Lore) 2 Dexterity (Light Blades) 0 Magic 3 Perception 1 Strength 2 Willpower (Courage) Combat Ratings Speed Health Defense Armor Rating 14 34 12 3 Attacks Weapon Attack Roll Damage Dagger +4 1d6+2 Powers Backstab: As per the level 1 rogue power. Favored Stunts: Pierce Armor and Skirmish. Rogue’s Armor: Eshara ignores the Armor Penalty of leather armor altogether. Specializations: Scouting (Novice). Stunt Bonus: Eshara can perform the Pierce Armor stunt for 1 SP instead of the usual 2. Weapon Groups: Bows, Brawling, Light Blades, and Staves. Equipment Light Leather, Dagger.

Bio:

A bright and clever young elf woman, Eshara also proves to be quite brave and determined when given the responsibility of aiding her people. She manages to escape from the clutches of the rage abomination and his minions, absconding with the broken Link of Rage, and making her way back to Vintiver in spite of the danger and the injuries she suffers in the process. She’s willing to trust outsiders and to accompany them back into certain danger to bring help to her fellow Dalish and to put an end to the threat looming over them and the human village as well. Eshara is training to become a lorekeeper herself and is a devout believer in the elven gods, as shown by her facial tattoos. She is proud of her heritage and her people, but does not let her pride blind her to reality.

  • Eshara was the guide for the the PC’s during their attempts to track down Mythallen. She left them on good terms.
  • She gave the [[:Link of Rage]] to the PC’s

Eshara

Dragon Age: Gosgroup mic106